A short note that we're aware of the issue with WUs coming from the CPU and TEST work queues (the GPU queue appears fine at the moment). This is due to a server-side issue related to some cleanup and upgrades I've been doing behind the scenes that appears to have gone haywire, and since it initially seemed to be working I didn't catch it immediately, leading to compounding the issues.
This is unacceptable and I apologize. While this had been tested, this failure mode was unforeseen. You rely on us to keep things running smoothly, and I failed you.
Over the next 24 hours we'll be sending out cancellations for the corrupted WUs, and may stop/start the service a few times while we try to clean things up. Please bear with us and thanks for your patience.
I stress : no data was lost, and the nature of the failure is to fail-fast on the client, so there is little to no wasted computer cycles.
Thanks again, and we'll do better in the future.
Source
Actualités en direct des projets (non traduites)
MLC@home - Current WU issues, working on a fix
- Détails