A short note that we're aware of the issue with WUs coming from the CPU and TEST work queues (the GPU queue appears fine at the moment). This is due to a server-side issue related to some cleanup and upgrades I've been doing behind the scenes that appears to have gone haywire, and since it initially seemed to be working I didn't catch it immediately, leading to compounding the issues.

This is unacceptable and I apologize. While this had been tested, this failure mode was unforeseen. You rely on us to keep things running smoothly, and I failed you.

Over the next 24 hours we'll be sending out cancellations for the corrupted WUs, and may stop/start the service a few times while we try to clean things up. Please bear with us and thanks for your patience.

I stress : no data was lost, and the nature of the failure is to fail-fast on the client, so there is little to no wasted computer cycles.

Thanks again, and we'll do better in the future.

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